=== Cursor ===
 
=== Cursor ===
 
* Default selection. Allows you to casually browse the map.
 
* Default selection. Allows you to casually browse the map.
** If you hold down Cross and move the DPad, you can shift the entire map in that direction, one tile at a time.
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** If you hold down {{ps/x}} and push a direction on {{ps/dpad}}, you can shift the entire map in that direction, one tile at a time.
       
* This option allows you to manipulate the existing terrain of the map.
 
* This option allows you to manipulate the existing terrain of the map.
 
** If you wish to create new Vertex tiles, see the "Texture" section later for more details.
 
** If you wish to create new Vertex tiles, see the "Texture" section later for more details.
* Square button brings up the Vertex Tools menu.
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* {{ps/square}} brings up the Vertex Tools menu.
** Highlight "Y Inc. and Dec." and toggle through your desired selection with left and right on the DPad.
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** Highlight "Y Inc. and Dec." and toggle through your desired selection with {{ps/left}} and {{ps/right}}.
 
** This will set the amount of incremental force that will be applied when using the vertex editor tool.
 
** This will set the amount of incremental force that will be applied when using the vertex editor tool.
 
* The "Precinct Vertex" option determines whether your modifications impact the surrounding tiles or not.
 
* The "Precinct Vertex" option determines whether your modifications impact the surrounding tiles or not.
 
** If set to "Off" you will only modify the positioning of the current vertex only. However if set to "On" any changes you make to the current vertex will adjust surrounding tiles as well. This can be particularly useful to toggle between when attempting to create realistic slopes, or when attempting to make very precise edits without altering the surrounding environment.
 
** If set to "Off" you will only modify the positioning of the current vertex only. However if set to "On" any changes you make to the current vertex will adjust surrounding tiles as well. This can be particularly useful to toggle between when attempting to create realistic slopes, or when attempting to make very precise edits without altering the surrounding environment.
* There is an "Invisible" third option also present in this menu.  
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* There is an "Invisible" third option also present in this menu.  
 
** It acts the same as the "Area" option in the main editor window, and allows you to toggle between individual chunks.
 
** It acts the same as the "Area" option in the main editor window, and allows you to toggle between individual chunks.
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