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The DSARCIDX format is a run-of-the-mill archive format. No built-in compression, has filenames but only "flat"--no directory tree.


struct header {
  char magic[8];   // "DSARCIDX"
  u32 count;
  u32 unk1;        // always 00
  u16 ids[count];

This is seemingly padded to a 4-byte boundary by 0xFF bytes. The meaning of the file IDs is uncertain, but in e.g. bg.dat the file bgXXX.mpb corresponds to the entry with ID X (with gaps in the numbering being present).

File directory

The header is followed by the file directory, with one entry per file in the archive.

struct file_entry {
  char filename[40];
  u32 size;
  u32 offset;      // relative to start of archive
} entries[count];

File data

This is followed by the file data. The data for each file is aligned to an 8-byte boundary, padded with null bytes between files if necessary.